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        <h2>Rogue</h2>
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            <table class="gameInfo">                <tbody>
                        <tr>
                            <th scope="row">name</th>
                            <td>Rogue</td>
                        </tr>
                        <tr>
                            <th scope="row">YEAR</th>
                            <td>1984
                            </td>
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                            <th scope="row">PLATFORM</th>
                            <td>DOS
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                        <tr>
                            <th scope="row">RELEASED_IN</th>
                            <td>United States (1984)
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                            <th scope="row">GENRE</th>
                            <td>Role-Playing (RPG)
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                            <th scope="row">PUBLISHER</th>
                            <td>A.I. Design
                            </td>
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                            <th scope="row">DEVELOPER</th>
                            <td>A.I. Design
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                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>A.I. Design
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        投票得分：91
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            <h3>Description of Rogue</h3>
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            <a href="javascript:void(0)" onclick="this.remove()" class="readmore">Read Full Description</a><p>The only commercial release of dungeon-crawl classic <em>Rogue</em>, Epyx' version is 1.45, while Jon Lane's original release is 1.1. I'm not quite sure what the difference is/are between the two versions, except that Epyx probably tidied up the codes and tweaked play balance a little bit before the commercial release.</p>

<p>For those of you who've been living in caves for the past 25 years, or started your RPG adventuring with <em>Diablo</em>, here's my review of Jon Lane's <em>Rogue</em>, also on this site:</p>

<p>The "granddaddy" of dungeon hack RPGs, <em>Rogue</em> has a long history that dates back to the 1970's. It was first released as a test application for UNIX, and quickly captured the imagination of popularity among system administrators and computer science students. It was such a popular "test" that enterprising UNIX admins and users distributed it, expanded it, imitated it, and ported it to their home computers.</p>

<p>The game's original concept was unique and rich enough that decades later, it has an entire genre of computer games named after it, commonly called "<em>Roguelike Games</em>", and today still attracts a loyal following and lively community and newsgroups.</p>

<p>What is so special about the game that it still attract gamers for over a decade? Many revolutionary features that have become the norm in today's RPGs. <em>Rogue</em> is an ASCII-interfaced (i.e. all text or text-character based), turn-based, single player dungeon crawl. Its attraction lies neither in plot nor puzzles (both of which are paper-thin... you are a treasure hunter not unlike the Adventurer in Infocom's <em>Zork</em>), but in the seemingly endless combinations of features, a wide variety of monsters and loot, and randomly generated dungeon that guarantees infinite replayability.</p>

<p>In short, <em>Rogue</em> is to RPGs what Crowther's mainframe Adventure is to adventures: a revolutionary game that spawned a genre. It may not stand the test of time very well after all these years, but for those who want to get a sense of where today's blockbuster dungeon crawls the likes of <em>Diablo</em> descend from, <em>Rogue</em> is it. Two thumbs up!"</p>

<p><span class="revhotud">Review By HOTUD</span></p>        </div>
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            <h3>Captures and Snapshots</h3>
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                        <img src="https://www.myabandonware.com/media/screenshots/r/rogue-4n/rogue_2.gif" alt="Rogue" loading="lazy" />
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                        <img src="https://www.myabandonware.com/media/screenshots/r/rogue-4n/rogue_3.gif" alt="Rogue" loading="lazy" />
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                        <img src="https://www.myabandonware.com/media/screenshots/r/rogue-4n/rogue_4.gif" alt="Rogue" loading="lazy" />
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                        <img src="https://www.myabandonware.com/media/screenshots/r/rogue-4n/rogue_5.gif" alt="Rogue" loading="lazy" />
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                        <img src="https://www.myabandonware.com/media/screenshots/r/rogue-4n/rogue_6.gif" alt="Rogue" loading="lazy" />
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                        <img src="https://www.myabandonware.com/media/screenshots/r/rogue-4n/rogue_8.gif" alt="Rogue" loading="lazy" />
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                        <img src="https://www.myabandonware.com/media/screenshots/r/rogue-4n/rogue_9.gif" alt="Rogue" loading="lazy" />
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